using System.Collections.Generic; using System.Collections; using UnityEngine; namespace Adrenak.UniMap.Examples { public class PanoExample : MonoBehaviour { public PanoRenderer view; public List ids; public float delay; public PanoSize size; public TextureFormat format = TextureFormat.RGB24; IEnumerator Start() { UniMapInitializer.Initialize(); while (true) { foreach (var id in ids) { view.downloader.DownloadAndForget(id, size, format); yield return new WaitForSeconds(delay); } } } } }